DC3: Viral Menace
SQ-Bed Entertainment
I was hired on to DC3: Viral Menace as a UI Artist and Art Director in May 2025. The game provided a unique challenge in its blended style of sci-fi and comic book aesthetic, which were clearly defined in some UI aspects and blended in others. It is an incredible and rewarding challenge honing in on a consistent UI style for the game, that both supports narrative decisions and provides the player with clear and concise access to information.
The role involves the creation of the following UI elements:
Player HUD (Main Player Stats, Weapon Stats, Collection Bars, Mini Map, and Additional Icons)
Pause Menu and Main Menu Design and Screen Progression (Figma),
Tutorial UI and Sprite Sheets,
Enemy Health Bars and Stats,
Compendium (Including Enemy Catalogue, Main Map, Expert Deck, Blueprints, etc.),
And more…